Two major factors determine the ideal party composition: the player's own build and their level of interest in the story. Thankfully, the player's own choice of class can make up for this, and unlike some games in which party composition is a life-and-death decision, the player can get by with an imperfect group. Knowing companions' classes is useful for deciding what kind of party the player wants to form, since a party that doesn't include one of the classes may lack certain crucial abilities. Rhin has no class on account of her being a child. Aligern and Callistege are Nanos, Tybir and Matkina are Jacks, and Erritis is a Glaive. RELATED: Tabletop Games That Take The Longest To Complete (& How Long They Take)Īll companions fall into one of the game's three classes, with one exception: Rhin. Letting a character fall behind and then trying to incorporate them into the group later typically doesn't go well, which can be hard for beginners to get used to. Players interested in composing the best party should know that party members don't continue to gain experience when they aren't in the group. All party members can be found in Sagus Cliffs, the game's first hub, and during the main story, the player will find a Bronze Sphere which can be used to dismiss and summon companions, making it easier to change party composition, a system unlike most other tabletop RPGs and the games they inspired. Torment: Tides of Numenera includes six recruitable party members, but only three of them can accompany the Last Castoff at any one time.
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